A Kinect for Xbox 360 is a motion sensing input device for the Xbox 360 video game console. It was developed by Microsoft and is manufactured by Flextronics. The device is a horizontal bar positioned above the video display, and contains an infrared sensor, a color camera, and a microphone. The device was announced on June 1, 2009, and was first released in North America on November 4, 2010.
The Kinect is used to control the game console using gestures and spoken commands, and to provide a three-dimensional view of the game environment. It also enables users to record video and take pictures. The device was initially available only in white, but a black model was later released.
The Kinect has been praised for its voice recognition capabilities and its ability to track the motion of up to six players at a time. However, it has also been criticized for its high price and its lack of support for some older Xbox 360 titles.
The Kinect was succeeded by the Xbox One Kinect in October 2013.
What is a Kinect for Xbox 360 used for?
The Kinect for Xbox 360 is a motion sensing input device that is used to control games and other activities on the Xbox 360 console. The Kinect can track up to six people simultaneously and can also track the movement of your hands and fingers. This allows you to control games and other activities using only your body movements and gestures. The Kinect also includes a built-in microphone that can be used to control the Xbox 360 console using your voice.
Does Kinect still work on Xbox 360?
Kinect is a motion sensing input device for the Xbox 360 video game console and was first released in November 2010. The device allows users to control the Xbox 360 console without the need for a traditional controller by using gestures and spoken commands.
Since its release, there have been several updates to the Kinect software and hardware. In June 2013, Microsoft released the Xbox One, which does not include a Kinect sensor.
Kinect is still usable on the Xbox 360, however its functionality may be limited. In March 2017, Microsoft released a statement saying that ” Kinect for Xbox 360 will continue to work as it does today. We don’t have any plans to discontinue Kinect for Xbox 360.”
Kinect is not currently compatible with the Xbox One, but Microsoft has not ruled out the possibility of compatibility in the future.
Do you need Kinect for Xbox 360?
Kinect is a motion sensing input device for the Xbox 360 video game console and was first introduced in November 2010. The device is a horizontal bar with a depth sensor on the front, and includes an infrared projector and a microphone. The Kinect was developed by Microsoft Research, and the Xbox team at Microsoft.
The Kinect allows users to control the Xbox 360 without the use of a controller by waving their hands, or speaking. The Kinect can also be used to control the console’s user interface, and to power on or off the console.
The Kinect was designed for use with the Xbox 360, and is not compatible with the Xbox One.
What is the difference between Xbox 360 and Kinect?
There are a few key differences between the Xbox 360 and Kinect. The first is that the Xbox 360 is a console that you can buy in a store, while the Kinect is a peripheral that you buy for the Xbox 360. The Kinect is a motion-sensing device that allows you to control the Xbox 360 using your body movements, while the Xbox 360 controller is a traditional gamepad. The Kinect also has a few exclusive games that you can’t play on the Xbox 360. Finally, the Kinect is a bit more expensive than the Xbox 360.
Why was the Kinect discontinued?
The Kinect was a popular gaming peripheral for the Xbox 360 and Xbox One that allowed players to control games using only their body movements. However, on October 2, 2017, Microsoft announced that they were discontinuing the Kinect.
There are several reasons why Microsoft may have decided to discontinue the Kinect. One reason is that the Kinect was not as popular as Microsoft had hoped it would be. In fact, in a 2016 interview, Microsoft’s Xbox boss Phil Spencer said that the Kinect was not a “must have” for Xbox One owners.
Another reason for the Kinect’s discontinuation may be that it is no longer needed. With the release of the Xbox One X, Microsoft has introduced a new feature called “Xbox Kinect Adapter” that allows players to use their body movements to control games without the need for the Kinect.
Finally, the Kinect may have been discontinued because it was no longer profitable for Microsoft to produce it. The Kinect was not a very popular peripheral, and it was not necessary to use it with the new Xbox One X. Therefore, it is likely that the Kinect was not very profitable for Microsoft.
Despite the reasons listed above, it is possible that Microsoft discontinued the Kinect because they no longer had the resources to produce it. The Kinect was a very popular gaming peripheral, and it is possible that Microsoft no longer had the resources to continue producing it.
Regardless of the reasons behind its discontinuation, it is clear that the Kinect is no longer being produced. If you are an Xbox One owner and you want to use your body movements to control games, you will need to purchase the Xbox Kinect Adapter.
How do you play Kinect?
Kinect is a video game console developed by Microsoft. The console uses motion sensors to track the movement of players, allowing them to control games using their bodies.
To play Kinect games, you will need to connect the Kinect sensor to your Xbox 360 console. The Kinect sensor must be placed in a spot where it can see your entire body.
To start a game, select the Kinect icon on the home screen. You can then choose from a variety of games that can be played using your body.
To control the game, you will need to move your body in the desired direction. For example, if you want to move your character to the left, you will need to move your body to the left.
Some Kinect games also require you to speak commands. For example, you may need to say “Xbox, pause” to pause the game.
Why did Xbox get rid of Kinect?
The Kinect was once a key part of the Xbox gaming experience, but Microsoft has now decided to ditch the motion-sensing peripheral.
So why did Xbox get rid of Kinect? There are a few reasons.
First, the Kinect was never as popular as Microsoft hoped it would be. In fact, it was often seen as more of a gimmick than a truly useful piece of gaming hardware.
Second, the Kinect was a bit of a drain on the Xbox’s resources. It required its own processor and memory, which meant that the Xbox itself had to work a bit harder to run games and apps.
Finally, Microsoft has been focusing on developing its virtual reality platform, Oculus Rift, and the Kinect doesn’t really have a place in that ecosystem.
So, while it’s sad to see the Kinect go, it’s not really all that surprising. Microsoft is moving in a new direction and the Kinect just doesn’t fit in anymore.